Transformations Map Every Point to an Image
- A transformation is a function: every point
maps to exactly one image - Written as
or - The original is the pre-image; the result is the image
- The rule acts on the entire plane, not just the visible figure
From 1D to 2D — Functions on Points
- 1D:
shifts every number 3 units right - 2D:
shifts every point 3 right, 2 up - Both are functions — input in, output out
Applying a Rule to a Triangle
- Apply
to each vertex , ,- Every point shifts by the same vector — the entire triangle moves
Quick Check: Applying a Coordinate Rule
What is the image of
What is the image of
Apply the rule to each coordinate before advancing.
Answer: Applying the Rule to Each Point
: subtract 2 from , add 5 to : subtract 2 from , add 5 to- The vector
shifts every point — the whole plane moves uniformly
Translation — Precise Definition and Rule
- Vector
gives the horizontal and vertical shift - Every point moves the same direction and distance
- Shape, size, and orientation are all preserved
Worked Example — Translating a Triangle
Translate
Verify:
Quick Check — Writing a Translation Rule
What coordinate rule translates every point 4 left and 2 up?
Write it in the form
Write the rule before advancing.
Answer: Translation by (−4, +2)
- Moving left by 4: subtract 4 from
- Moving up by 2: add 2 to
- The
and coordinates shift independently — each by its own amount
Reflection Maps Points Across a Mirror Line
- Over
-axis: — negate - Over
-axis: — negate - Over
: — swap coordinates - Each point and its image are equidistant from the mirror line
Worked Example — Reflecting Over the y-axis
Reflect
Verify:
Rotation — Every Point Turns the Same Angle
- Rotation: every point turns the same angle around a fixed center
- 90° CCW about origin:
- Any angle is valid — center and angle fully specify a rotation
Worked Example — Rotating 90° CCW
Rotate
Verify:
Quick Check — Reflecting Over the x-axis
What are the image vertices after reflection over the
Write the image coordinates before advancing.
Answer: Points on the Axis Stay Fixed
: , so — unchanged : also on the -axis — unchanged : becomes
Points on the line of reflection are their own images.
Translation, Reflection, Rotation — All Rigid Motions
All three preserve distances between points and measures of angles:
- Translation: distances and angles unchanged; orientation preserved
- Reflection: distances and angles unchanged; orientation reversed
- Rotation: distances and angles unchanged; orientation preserved
A transformation that preserves distances and angles is called a rigid motion (or isometry).
Quick Check — Reflection and Congruence
Is
Name the property that justifies your answer.
Answer: Rigid Motions Preserve Congruence
Yes —
- Reflection is a rigid motion — it preserves all distances and all angles
- Same side lengths + same angles = congruent triangles (by definition)
- This holds for all rigid motions: translate, reflect, rotate
Key Takeaways — Transformations and Rigid Motions
- A transformation is a function: every point maps to exactly one image
- Translation:
— shift every point by vector - Reflection: negate or swap coordinates depending on the mirror line
- Rotation 90° CCW:
— any angle is valid - All three are rigid motions — they preserve distances and angles
Misconception Warnings — Watch Out
Transformations act on the entire plane — not just the visible figure
Reflection is a 2D mapping — the line of reflection is a mirror, not a fold; no point leaves the plane
Rotation works for any angle — 90° and 180° are special cases, not the only options
What Comes Next — Deck 2
Deck 2 extends the classification framework:
- Dilation — scales from a center; preserves angles but not distances
- Horizontal stretch — scales one axis only; preserves neither
- Classification table — which transformations preserve what, and why
Today's rigid motions are the foundation — Deck 2 completes the picture.
Click to begin the narrated lesson
Represent and describe transformations